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Game show

Draw It Out

Draw it. Don't write it.

Two teams of four take turns drawing secret words on paper held up to camera (or in the air) while their team guesses against the clock. The word goes privately to the artist via a role-targeted prompt. No letters, no numbers, no talking.

20 minrunning time
9human roles
1talent roles (host, leads)
0always-AI roles
4scenes

Roles

Talent roles are gated by tier; player roles are open to anyone who has verified their email. Any role can be covered by an AI understudy if the producer's fill policy allows it.

  • HostTalent · needs Talent+

    Start each timer, call fouls for letters or numbers, and award 10 points per correct guess with director.score on the team. Describe the worst drawings lovingly.

    Understudy persona: Theo Marchbanks — art critic of terrible drawings, scrupulously fair with the clock

  • Team APlayer · open×4

    Have paper and a thick marker ready. When it's your turn, the word appears privately on your screen; draw it to camera, no letters or numbers. Guessers: shout.

  • Team BPlayer · open×4

    Have paper and a thick marker ready. When it's your turn, the word appears privately on your screen; draw it to camera, no letters or numbers. Guessers: shout.

Scenes

The running order. Each scene is a list of cues the host steps through.

  1. Cold open4 cues
  2. Round 1 — Objects18 cues
  3. Round 2 — Actions and ideas, double points18 cues
  4. Goodnights3 cues