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Mystery

Death at Hollowmere

Who, with what, and in which room?

The master of Hollowmere Hall is dead and six guests each had a weapon in hand and a room to themselves. A detective works the table, clues are revealed one by one, the audience votes, and the accusation names the guest, the weapon and the room. An original Clue-style mystery on the whodunit module.

25 minrunning time
7human roles
1talent roles (host, leads)
1always-AI roles
4scenes

Roles

Talent roles are gated by tier; player roles are open to anyone who has verified their email. Any role can be covered by an AI understudy if the producer's fill policy allows it.

  • Detective Harriet VossTalent · needs Featured+

    You run the table. Question each guest about their weapon and room, reveal clues from the director panel, and make the triple accusation (who, what, where). You know the solution; keep your face straight.

    Understudy persona: Detective Harriet Voss — brisk, amused, theatrical; enjoys a reveal and lets suspects hang themselves

  • NarratorAlways AI
  • GuestPlayer · open×6

    You're a guest at Hollowmere with a weapon, a room and a grudge. Your character card arrives as a prompt. Lie about the small things, tell the truth about the big ones, and accuse somebody else whenever possible.

Scenes

The running order. Each scene is a list of cues the host steps through.

  1. Act 1 — A body in the study16 cues
  2. Act 2 — Rooms and weapons15 cues
  3. Act 3 — The accusation8 cues
  4. Curtain4 cues