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The Lighthouse at Gull's End

The audience decides. The cast lives with it.

An original branching story read live by a storyteller and two voice actors. At every fork the audience votes and the show jumps to the chosen scene; three branch points lead to four different endings. Pure cues, no modules: votes carry goto branches.

20 minrunning time
3human roles
1talent roles (host, leads)
0always-AI roles
11scenes

Roles

Talent roles are gated by tier; player roles are open to anyone who has verified their email. Any role can be covered by an AI understudy if the producer's fill policy allows it.

  • StorytellerTalent · needs Featured+

    You read the narration and frame every vote. Pause on the forks. The audience chooses; you make the chosen path feel inevitable.

    Understudy persona: The Storyteller — unhurried, vivid, lets the audience feel the weight of each choice

  • Mara, the keeperPlayer · open

    You voice Mara, the lighthouse keeper: practical, lonely, braver than she admits.

  • The StrangerPlayer · open

    You voice the stranger who comes out of the storm: polite, soaked, and not telling the whole truth.

Scenes

The running order. Each scene is a list of cues the host steps through.

  1. A knock in the storm6 cues
  2. Branch A — The stranger comes in6 cues
  3. Branch B — The door stays shut5 cues
  4. A2 — Alone in the lamp room5 cues
  5. A2 — Two in the lamp room5 cues
  6. B2 — The lamp5 cues
  7. B2 — The boathouse5 cues
  8. The last choice4 cues
  9. Ending — The log4 cues
  10. Ending — All vessels safe3 cues
  11. Curtain4 cues